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scummvm: Implementation of the SCUMM engine
- Summary
- ScummVM is an implementation of the SCUMM (Script Creation Utility for
Maniac Mansion) engine used in various Lucas Arts games such as Monkey
Island and Day of the Tentacle. At this time ScummVM should be considered
ALPHA software, as it's still under heavy development. Be aware that while
many games will work with few major bugs, crashes can happen. Also note
that saved games can, and probably will, be incompatible between releases.
Also ScummVM is capable of playing several non-SCUMM games, at the moment
this includes Simon The Sorcerer.
Changelog
- * Fri Dec 24 23:00:00 2004 Andreas Bierfert <andreas.bierfert[AT]lowlatency.de>
0:0.7.0-0.lvn.1
- added AUTHORS and TODO
- * Thu Dec 23 23:00:00 2004 Andreas Bierfert <andreas.bierfert[AT]lowlatency.de>
- added off. 0.7.0 sources
- * Sun Dec 19 23:00:00 2004 Andreas Bierfert <andreas.bierfert[AT]lowlatency.de>
- upgrade to 0.7.0 cvs (20041219), prep. for 0.7.0
- added more BuildRequires
- if without-alsa is defined actually disable alsa via configure