+
Point of view
INTERNALS_HANDLER
class VERTEX
- Direct parents
- insert list: OPENGL
creation features
- make (cx: REAL_64, cy: REAL_64, cz: REAL_64)
- make_with_color (cx: REAL_64, cy: REAL_64, cz: REAL_64, cr: REAL_64, cg: REAL_64, cb: REAL_64, ca: REAL_64)
- make_with_color_object (cx: REAL_64, cy: REAL_64, cz: REAL_64, co: GL_COLOR)
exported features
- make (cx: REAL_64, cy: REAL_64, cz: REAL_64)
- make_with_color (cx: REAL_64, cy: REAL_64, cz: REAL_64, cr: REAL_64, cg: REAL_64, cb: REAL_64, ca: REAL_64)
- make_with_color_object (cx: REAL_64, cy: REAL_64, cz: REAL_64, co: GL_COLOR)
- set_color (co: GL_COLOR)
- set_normal (cx: REAL_64, cy: REAL_64, cz: REAL_64)
- set_1d_texture_coord (cs: REAL_64)
- set_2d_texture_coord (cs: REAL_64, ct: REAL_64)
- set_3d_texture_coord (cs: REAL_64, ct: REAL_64, cr: REAL_64)
- set_4d_texture_coord (cs: REAL_64, ct: REAL_64, cr: REAL_64, cq: REAL_64)
- x: REAL_64
- y: REAL_64
- z: REAL_64
- nx: REAL_64
- ny: REAL_64
- nz: REAL_64
- s: REAL_64
- t: REAL_64
- r: REAL_64
- q: REAL_64
- color: GL_COLOR
- is_translucent: BOOLEAN
- render
- has_normal: BOOLEAN
set_1d_texture_coord (cs:
REAL_64)
effective procedure
ensure
- s = cs
- t = ct
- r = cr
- q = cq