#include "OgrePrerequisites.h"
#include "OgreMaterial.h"
#include "OgreBlendMode.h"
#include "OgreTextureUnitState.h"
#include "OgreGpuProgram.h"
#include "OgreStringVector.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef bool(* | ATTRIBUTE_PARSER )(String ¶ms, MaterialScriptContext &context) |
Function def for material attribute parser; return value determines if the next line should be {. | |
Enumerations | |
enum | MaterialScriptSection { MSS_NONE, MSS_MATERIAL, MSS_TECHNIQUE, MSS_PASS, MSS_TEXTUREUNIT, MSS_PROGRAM_REF, MSS_PROGRAM, MSS_DEFAULT_PARAMETERS, MSS_TEXTURESOURCE } |
Enum to identify material sections. More... |
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Function def for material attribute parser; return value determines if the next line should be {.
Definition at line 96 of file OgreMaterialSerializer.h. |
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Enum to identify material sections.
Definition at line 42 of file OgreMaterialSerializer.h. |
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Thu Dec 27 15:19:18 2007