iTerrainCellCollisionProperties Struct Reference
This is a base class for per-cell collider-specific properties. More...
#include <imesh/terrain2.h>
Inheritance diagram for iTerrainCellCollisionProperties:

Public Member Functions | |
virtual csPtr< iTerrainCellCollisionProperties > | Clone ()=0 |
Get a copy of the properties object. | |
virtual bool | GetCollidable () const =0 |
Get collidable flag (if it is not set, the cell does not collide with anything). | |
virtual void | SetCollidable (bool value)=0 |
Set collidable flag. | |
virtual void | SetParameter (const char *param, const char *value)=0 |
Set named parameter. |
Detailed Description
This is a base class for per-cell collider-specific properties.The classes which hold the collision-related data that is specific to a given cell and collider.
Definition at line 92 of file terrain2.h.
Member Function Documentation
virtual csPtr<iTerrainCellCollisionProperties> iTerrainCellCollisionProperties::Clone | ( | ) | [pure virtual] |
Get a copy of the properties object.
virtual bool iTerrainCellCollisionProperties::GetCollidable | ( | ) | const [pure virtual] |
Get collidable flag (if it is not set, the cell does not collide with anything).
- Returns:
- collidable flag
virtual void iTerrainCellCollisionProperties::SetCollidable | ( | bool | value | ) | [pure virtual] |
Set collidable flag.
- Parameters:
-
value new flag value
virtual void iTerrainCellCollisionProperties::SetParameter | ( | const char * | param, | |
const char * | value | |||
) | [pure virtual] |
Set named parameter.
- Parameters:
-
param parameter name value parameter value
The documentation for this struct was generated from the following file:
- imesh/terrain2.h
Generated for Crystal Space 1.2 by doxygen 1.4.7