iengine/region.h
Go to the documentation of this file.00001 /* 00002 Crystal Space 3D engine 00003 Copyright (C) 2000 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_IENGINE_REGION_H__ 00021 #define __CS_IENGINE_REGION_H__ 00022 00030 #include "csutil/scf.h" 00031 00032 struct iCameraPosition; 00033 struct iMaterialWrapper; 00034 struct iMeshWrapper; 00035 struct iMeshFactoryWrapper; 00036 struct iObject; 00037 struct iSector; 00038 struct iTextureWrapper; 00039 00050 struct iRegion : public virtual iBase 00051 { 00052 SCF_INTERFACE(iRegion, 2,1,0); 00054 virtual iObject *QueryObject() = 0; 00055 00059 virtual void Add (iObject *obj) = 0; 00060 00064 virtual void Remove (iObject *obj) = 0; 00065 00070 virtual void Clear () = 0; 00071 00075 virtual void DeleteAll () = 0; 00076 00080 virtual bool PrepareTextures () = 0; 00081 00085 virtual bool ShineLights () = 0; 00086 00093 virtual bool Prepare () = 0; 00094 00096 virtual iSector *FindSector (const char *iName) = 0; 00098 virtual iMeshWrapper *FindMeshObject (const char *iName) = 0; 00100 virtual iMeshFactoryWrapper *FindMeshFactory (const char *iName) = 0; 00102 virtual iTextureWrapper *FindTexture (const char *iName) = 0; 00104 virtual iMaterialWrapper *FindMaterial (const char *iName) = 0; 00106 virtual iCameraPosition *FindCameraPosition (const char *iName) = 0; 00107 00113 virtual bool IsInRegion (iObject* obj) = 0; 00114 }; 00115 00122 struct iRegionList : public virtual iBase 00123 { 00124 SCF_INTERFACE(iRegionList, 2,0,0); 00126 virtual int GetCount () const = 0; 00127 00129 virtual iRegion *Get (int n) const = 0; 00130 00132 virtual int Add (iRegion *obj) = 0; 00133 00135 virtual bool Remove (iRegion *obj) = 0; 00136 00138 virtual bool Remove (int n) = 0; 00139 00141 virtual void RemoveAll () = 0; 00142 00144 virtual int Find (iRegion *obj) const = 0; 00145 00147 virtual iRegion *FindByName (const char *Name) const = 0; 00148 }; 00149 00152 #endif // __CS_IENGINE_REGION_H__
Generated for Crystal Space 1.2.1 by doxygen 1.5.3