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BoxedTriangle Member List
This is the complete list of members for BoxedTriangle, including all inherited members.
- Box()
[inline]
- Box(float x, float y, float z, float sx, float sy, float sz)
[inline]
- Box(const Vector3D& pos, const Vector3D& size)
[inline]
- Box(const Box& b)
[inline]
- BoxedTriangle(const Vector3D& _1, const Vector3D& _2, const Vector3D& _3)
- BoxTreeNode()
[inline]
- BoxTreeNode(const Vector3D& pos, const Vector3D& size)
[inline]
- center
- getCenter() const
[inline]
- getPosition() const
[inline]
- getSize() const
[inline]
- getSon(int which)
[inline, virtual]
- getSonsNumber()
[inline, virtual]
- getTriangle(int which)
[inline, virtual]
- getTrianglesNumber()
[inline, virtual]
- getVolume() const
[inline]
- BoxTreeNode::intersect(const Vector3D& O, const Vector3D& D)
- BoxTreeNode::intersect(const Vector3D& O, const Vector3D& D, float segmax)
- BoxTreeNode::intersect(const Vector3D& O, float radius)
- BoxTreeNode::intersect(const Vector3D& p) const
- BoxTreeNode::intersect(const Box& b)
- BoxTreeNode::intersect(const Box& b, RotationState& rs)
- Triangle::intersect(const Triangle& t) const
- Triangle::intersect(const Vector3D& O, const Vector3D& D, Vector3D& cp, float& tparm, float segmax)
- Triangle::intersect(const Vector3D& O, float radius, Vector3D& cp)
- isLeaf() const
[inline, virtual]
- m_Center
- m_Pos
- m_Size
- Triangle()
[inline]
- Triangle(const Vector3D& _1, const Vector3D& _2, const Vector3D& _3)
- v1
- v2
- v3
- ~Box()
[inline, virtual]
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